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Maxwell Foxman (Ph.D. Communications; Columbia University) is an Assistant Professor of Media Studies and Game Studies at the University of Oregon at the School of Journalism and Communication. His primary research focus is on how games and play interact with non-game context and media professions. This has focused in a number of overlapping realms immersive media (Virtual Reality/Augmented Reality/XR), Game JournalismEsports and Game Production.

Foxman is the co-author, with David B. Nieborg of Mainstreaming and Game Journalism (available Open Access via MIT Press) which looks both at the history and current conditions of game(s) journalism, as well as the process by which games may (or may not) be understood as a "mainstream" medium. In addition, his work has appeared in a wide variety of outlets, including New Media & SocietySocial Media + Society and IEEE: Transactions on Games.

Foxman is the co-director of the Esports and Games Research (EGR) Lab, a consortium of scholars in and outside of UO that focuses on collegiate esports in terms of the Student Esports Ecosystem; Diversity, Equity and Inclusion; Alumni and Professionalization; and Fandom and Consumer Behavior

For updated information on Foxman's work, see his full CV at